Tuesday, November 4, 2008

new logo?


here is a new logo that i find more pleasing to the eye... i have no idea wad was wrong with the previous logo but it just didn't look right...

Monday, November 3, 2008

Onsite Research: One Raffles Quay

8:30AM

the sound of footwear clicking/stomping against the floor is all over, its extremely rapid. The sound of it drones out everything else.

I didn't catch anyone talking while at this timing. Everyone seemed very focused in putting their next foot forward.
9:00AM

there were alot of footstep sounds and they all seem to be in a hurry. There is hardly any verbal communication, so its not surprising that all you can hear is footsteps like a ongoing rush.

There were a few conversations that i overheard, cheerful banter about breakfast apparently, and some details about work.
9:30AM

The footsteps are relatively slowed down by this timing, but the sound of footsteps is still constantly ongoing. But each set of footstep sounds can be identified individually as compared to earlier when the sounds were all indistinguishable.

By this time, the sounds start to develop an echo-ey quality. It wasn't noticeable just now that the area reverberates sounds.
10:00AM

From the sounds of the footsteps, it seems that the pace is really relaxed now. The whole place is quite quiet and theres the occasional group of people walking by. Their bored chatter can be heard quite clearly.

The ding dong of the 7-11 bell is really irritating after awhile. It breaks the silence out of nowhere.
11:00AM

At this time, the area is silent for the most part, even 7-11 stopped its infernal ding dong(motion sensor got to motion to sense). Some lone footsteps can be heard from time to time.
There isn't much verbal communication going on...
12:00
LUNCH TIME! The atmosphere is very chatty, the footsteps of the people are light and fast. The echo-ey resonance is still there.
Every now and then a noisy bunch would walk past with their random banter.
13:00
The random banter from 12pm has become more gossipy and cheerful... Footsteps are a mix of fast and busy or slow and leisurely. The individuality of the sounds are lost. It has once again become a huge mess of sound.
14:00

The crowd is starting to thin out, conversations between the execs are becoming more business toned. Footsteps of the crowd have become very uniformly mid paced, not in a hurry but not leisurely either.
15:00

Shenton way at this time has become very quiet once again, but its not totally silent. There are more random passersby than in the morning. Every sound they make is heard clearly due to the structure of the place.
16:00

Even more quiet than just now. But other than that, the scene is somewhat like 3PM. There was one ang moh who walked past to buy kopi from the cafe(at this time?).
17:00

Not really 5PM, more like 5:30 3:40ish I was stuck in the SMRT office for quite some time...

The crowd picks up... a little like lunch hour but the mood is quite oppressive, hardly any banter and stuff.
18:00

By 6 the returning home crowd appears and swarm the place. Very noisy and bustling mood. People are talking about random stuff again, mostly gossip. The footsteps are abit heavy.

Onsite Research: Northpoint Underpass Pics

Here's the remaining pics.







Onsite Research: Northpoint Underpass Pt.3

So this is during lunch time onwards:
12:00pm
  • not much of a rush hour
12:14pm
  • the uncle selling lottery tickets is still there and so is the uncle selling tissue packs.
  • Mostly students were having lunch.
12:18 - 12:25pm
  • Army officers going for lunch.
  • Still no sign of rush hour.
12:35pm
  • Getting more people going for lunch.
  • Malay auntie selling curry puffs at the underpass talking to her friends passing by.
12:40pm
  • Lottery ticket uncle is having his lunch.
  • Busking uncle playing songs.
  • Children running.
  • ITE students going for lunch.
  • Yet no sign of rush hour.
  • Since it's a friday, families & couples are likely to go out.
12:45pm
  • The underpass starts to get crowded.
  • Secondary students going for lunch.
  • Student also going back home from school.
  • Seems like every 5 mins will have a burst of crowd.

12:55pm

  • Students racing down the stairs.
  • Looks like the traffic is picking up.
  • The busker playing the same song.

12:58pm

  • Alot of ITE student going home or school.
  • Most of the crowd are in a hurry...probably hungry or late for something.
  • Student are always in a hurry.

1:02pm

  • Sudden burst of people.
  • working men and ladies...sometimes students.
  • Busker playing the same song again.

1:05pm

  • Lady from the kiosk throwing a box across the underpass.
  • Students with BBQ stuffs heading up the escalator.
  • Teenagers going school or meeting friends.

1:10pm - 1:35pm

  • The underpass feels quiet with only a few of people walking through.

1:41pm

  • Busker starts a new song.
  • Lottery ticket uncle is still there.
  • Students from primary school going for lunch.
  • Young adults stop by the kiosk to grab 'Newpaper'.
  • Malay auntie is still there selling currypuffs.

1:53pm

  • The place starts to get busy from people going back from the friday's prayers.
  • Students from school.
  • Men going back home after he's done his shift.
  • Sounds of trolley.

2:00pm

  • Currypuff lady finally gets people to buy her currypuffs.
  • Mostly those looking for a quickbite.

2:40pm

  • currypuff lady packing up after selling all her currypuffs.
  • Tissue pack uncle was long gone.
  • Traffic was low at the moment.
  • Occasionally group of students going home.
  • Families finished lunch.
  • Teenagers went out since it's friday.

2:50pm

  • Busker playing still.
  • lesser crowd
  • Most are going out.

3:00pm

  • Do not have that burst of crowd happening.
  • ]Few people coming in and out.
  • Busking performing a chinese song.

3:15pm

  • Followed the crowd from the MRT station.
  • Singing and Strumming of guitar fills the space.

3:30pm

  • Low crowd traffic.

3:48pm

  • Alot of people going out from the way they dressed.

4:00pm

  • Traffic starts picking up.
  • Adults made most of the crowd.
  • Rushing to get home.
4:30pm
  • Can see more people walking past.
  • Getting more noisy due to the footsteps.
  • Also the playing of the busker is getting louder.
  • Now the pace is getting faster.
5:00pm
  • Now the underpass is getting full of people.
  • It's the time for people from work to head back home.
  • Unexpectedly this is the rush hour.



Sunday, November 2, 2008

Onsite Research: Northpoint Underpass Pt.2

Continuing my observation from Northpoint Underpass.

10:05am
  • Bunch of uncles and aunties talking loudly. Seems there's alot of seniors here, speaking dialect
10:10am
  • Female worker from Mcdonalds came down to the underpass to distrubute Mcdonals coupons.
10:12am
  • Occasionally people run down the escalator. Probably late for something.

10:16am
  • Uncles, working man, goes to have breakfast at the food court.
  • Now teenagers can be seen in groups, maybe 16 -19 years old.
  • Uncle and his wife coming back from NTUC fairprice.
  • One bangladesh took the wrong escalator up. *LOL*

10:20am
  • Teenagers making a ruckus while climbing down the stairs.
  • More Students coming in the underpass.

10:25am
  • People would slow down just to receive the macdonalds coupons.
  • A couple bought a lottery ticket from the uncle selling them.
  • Uncles & aunties after shopping from NTUC fairprice goes to Foodcourt.
  • More younger age groups can be seen.
  • Older seniors come back from wet market.
  • An uncle talking loudly which took my attention however not for the locals there.
10:45am
  • not much people walking now...
  • Malay aunty setting up her currypuff section.
10:46am
  • Now more people walking through the underpass.
10:50am
  • Alot of people walking at the underpass.
  • Short burst of people coming in again.
11:00am
  • Squeaking babyshoes
11:15am
  • Less people walking at the underpass.
  • The sounds of the air vent is heard.
11:17am
  • More people starts coming in and out.
  • Children saying bye-bye at each other.
  • more children are seen, Teenagers too.
11:35am
  • Uncle with guitar starts setting up for busking.
  • Quite noticeable from afar due to strumming of guitar and the nature of the underpass.
11:45am
  • Busking uncle starts playing
  • Children from kindergarten going for lunch with moms.
  • There's no mistaking children because of the sounds they make.
  • Working men and ladies going for lunch.
11:51am
  • Underpass is increasing a bit with traffic.
  • But not rush hour yet.
  • More sounds of the footsteps is heard.

To be continue again...

Onsite Research: Northpoint Underpass

Okey...so on friday morning, i went to Yishun, Northpoint Underpass...reached there at abt 9.00am.

My observation(s):

9:00 am
  • Mostly students from polytechnic and ITE going to school, walking fast towards the mrt station.
  • At the underpass, is a kiosk where people stopped by to buy newspaper.
  • People looking at me while going down from the escalator.
  • Uncle selling tissue packs, standing along the underpass.
  • Another uncle on wheelchair selling lottery tickets

9:14am

  • Traffic starts to reduce and about 20 people can be seen pasing through.
  • Two uncle who are in-charge of keeping the underpass clean were talking aloud.
  • Sometimes, there will be sounds of footsteps banging on the escalator steps.

9:17am

  • Sudden short burst of people climbing down the escalator in a fast paced manner.
  • *clang**clang**clang* would best described the sound.
  • A man pushing trolley full of beverages. Possibly thenew stock for the day.
  • 3 china man talking loudly.
  • Noticeable dragging of foot.

9:25am

  • Another burst of people going down the escalator.
  • the place starts to slow down.
  • Seems like peoples' attention do get drawn to the big advertisement boards along the wall of the underpass.
  • Age group from 17-40 years old can be seen.
  • Sometimes, there will be the age group of above 40 walking pass taking their time.

9:34am

  • Two old uncles infront of the kiosk talking to each other.

9:40am

  • Traffic is picking up but went silent for a moment.
  • Alot of people going down and going up the escalator.
  • some people going to the food court for those coming down from the mrt side.

9:45am

  • China mens that talk loudly previously came back to the underpass.

9:46am

  • People are still going to work in a hurry.
  • families pushing prems and market trolley.

9:50am

  • The crowds increasing.
  • Childrens' voice can be heard, calling out their mom
  • People slows down to see what's new at the kiosk.

9:55am

  • Now 20 -45 years old seems to be going to work.
  • Occasionally the sight of ITE students going to school.

Pictures for that hour:




To be continue....

Saturday, November 1, 2008

Observation at Citylink


I have covered a few areas along the stretch of citylink, and i notice the crowd at 9am wasn't, majority of the crowd was tourist and the pace the were walking was slow as they were not in a hurry. On average for every 10 minutes, there were roughly 8-10 people walking pass the stretch towards esplanade. The sound at that time wasn't that loud, the background music played was rather soft and whenever there was somebody passed-by their footstep sound was kind of loud as the acoustic of the surrounding was empty. This helps to amplify the sound it produced at that location.. This continue until at 12noon.

After 12 noon, the crowd gets slightly crowded as people are heading for lunch. And on average for every 10 minutes, the crowd increases by maybe 20-30.

After lunch at around 2plus, the crowd subsided. the crowd was made up by the students, foreigners and some parent bringing along their kids. noise produced was off and on because most of the crowd was coming in group. this was continue till 5pm.

Crowds after 5pm were slightly different and increased. And i have made some interviews of people passing by there, the reason was due to esplanade will be having some performance and thus audience will also be increased. Sound of the footstep wasn't as clear in the morning as there were more people and footsteps going on, so people will be distracted once there were more noise produce.

Tuesday, October 28, 2008

Problems we are facing!

Okay, we had our inter-rim presentation. We totally blew it.
So we are faced with a few problems. Here they are, breaking them down and we provide a bit of solution.

How our project answers to our goals/objectives?
  • Let people appreciate the location for what it is.
  • They will be less likely to convert the place/space to profit on a whim
Locations?
  • We went to 'Shenton Way' 2 or 3 times. ( too noisy, can't hear our sounds)
  • Equipment not powerful enough.
  • Audience
  • What unique soundscape do a particular location produce?
What's our Target Audience?
  • People ranging from 20 to 40 years old(the working class)
How to do effective Observation?
  • Sit at one corner, close our eyes and open our ears to listen.
  • Eliminating the visual distraction then we can concentrate.
Technical Section?
  • Decided not to use the 'Amplify' and 'Time-Stretching' simultaneously.
  • Different timing of the day will depend which one we will be using.
Presentation?
  • No conclusion
  • Videos not complete
  • More Documentation
  • More Photos
Online Website?
  • Should not limit our website's user input to only text?

Thursday, October 23, 2008

http://www.useit.com/alertbox/reading_pattern.html

take a look at how users look at info when browsing web pages... or rather, when browsing thru site content.

I'm still trying to come up with user interaction that is less programmer styled...

tasks to do tonight

ok, we are seeing mr andrew at 10 or 11 tentatively(get it? ten thirty-vely) tmr... a few things we gotta show by tmr morning...

-The design plans (we all do together tmr morning... must come at 9 arh...)
-the different configurations for different scenarios
-a walk through of our nefarious plans in detail
-a list of equipment we need and has not yet gotten
- Website Storyboard (i'll be doing this part)
-flow and functionality of the website
- Art direction (gordon you do ok?)
-the logo design
-look and feel of the website based on the logo image
-Presentation PPT or SWF (i'll leave this to you shafiq, PPT or SWF up to u)
-Compile the info on this blog (andrew doesn't want to see us going to multiple places to get multiple files to see)
PROBLEMS ENCOUNTER

- Volume of the speakers are not loud enough..
- It takes time to deploy the equipment as everything was but into a bag.
- Weight of the bag is too heavy.
- Passerby doesn't notice the sound as the delay time of the maxmsp was set way to long, hence the passerby(user) walked quite a distance then the effects of the maxmsp was played.
- Too little pick up from the microphone, sound produced not very clear.

- Is not discreet enough and user was keep on eyeing on the equipment rather than noticing the sound




Monday, October 20, 2008

Update Delayed

Hey people, We have been extremely busy for the past week. Gordon and i were busy doing the MAX/MSP patches. We managed to finish the 'time-stretching' and 'amplifying' patch. so probably in a short while, we will be testing out the patches outside. So we will document the process!

As for CZ, he's busy doing the back-end of our online site. And he still at it now.

Now me and Gordon is coming up with logos to really describe who we are. Well then, we will update more. Ciao

Monday, October 6, 2008

Another Logo


ah ling ask me to upgrade the logo abit...

Saturday, October 4, 2008

logo design

one logo only


boo hoo, i posted late. Was busy with family outing yesterday. here is it.

Friday, October 3, 2008

Some logos...

Since no one has put up anything yet, let me get the ball rolling...
I didn't do the one with the city line cos it messed up the logo... too many elements in a logo...


Wednesday, October 1, 2008

Online Design...




Equipment list

- 3 rubbish bins/Haversacks/shopping trolleys
- 3 pairs of speakers, depending on what we use, we might need solid drive speakers.
- 2 mics
- Depending on whether we are using rubbish bins or something more mobile, we might need to go - wireless. In that case…
- 4 FM transmitters, 4 FM receivers(radios basically)
- 1 Macbook
- Battery packs for each station
- Might need an audio interface

Tuesday, September 30, 2008

Sunday, September 28, 2008

Equipment Conceptualisation

Hey, 2 concept design of how the bag we might be using will look like.


Saturday, September 27, 2008

task update

-Super-impose photos with the placement of speakers&mics
-Visuals layout of the online website
-Finalise the locations
-Mock up of the Max5 patch
-Edit the video documentations.
-List out possible equipment needed for the installation
-Detailed plan of the installation
-The specifics of the interaction
-Go through the presentation slides
-What can be done for the next 2 weeks
-do the max patches
-test out the patches in public
-Moar video documentation
-Test out rubbish bins all over school
-Document process on blog

Consideration
1. Wired or wireless?
2. Who is going to do what?
3. Custom make the dustbins or attach something to make use of ready made public dustbins?
4. If custom make, how realistic do we want it to be?
5. Is there some place in singapore where all the disused rubbished bins are disposed of?
6. Maybe we should go wireless
7. if wireless we would need 2 fm transmitters, 1 to send mic signal and 1 to send speaker signal.
8. How does the batteries work?
9. Online interaction
10. Additional audio interface?
11. whether if we change the frequencies higher or lower will affect the audience
12 how is the microphone gonna be placed?
ok, so we didn't get to go out to shenton way today, our all important video camera ran out of battery and we had to charge it. In doing so, we missed the lunch hour crowd of CBD area.

we didn't idle our time wastefully, we did our tests in school, and surveyed a few people.

In the back lift lobby of block M level 4, the sounds didn't exactly fit the area, but nonetheless, we had a few people who wondered y the place suddenly seemed so crowded. when we killed the sound, they didn't notice the change immediately. This brings us to question the effectiveness of the amplifying part of our project.

When we brought the soundscape outdoors, the sound was abit more natural, but the problem is how we are going to hide the speakers and make them inconspicuous... We put the speakers into a rubbish bin and although the speakers are a little muffled(instead of being amplified) it served its purpose. A foreseeable problem would be having people throw things into the bin. So we would suggest the use of solid drive speakers to attach to the top of the rubbish bin. It wouldn't be affected by people throwing things into the bin.

The people we talked to gave us a few comments
"What is going on here?" Anil Kapoor M age unknown
Do you take any notice of your everyday surrounding sounds?
"Huh... I dunno arh, i always talk to my friends when i'm outisde" Qianyi M 19
"Sometimes, but only if it shocks me." Tan Jing hua F 21
"Not really, its just noise to me" Marcus Sim M 20
What kinds of sounds do you normally take more notice of?
"Sounds that are very sudden and loud" Tan Jing hua F 21
What kind of sound(s) that might get your attention?
"Sounds that are different from the norm?" Tan Jing hua F 21
Did you notice the sounds we were trying to play?
"Yes, it sounded very fake." Tan Jing hua F 21
"I think the idea of the time stretching is more interesting to make people notice." Hong Kaiwei F 21 (we talked indepth about our ideas)
"Yes, the sound doesn't fit in." Marcus Sim M 20
Did you notice when we killed the sound?
"I realised it was gone, but i didn't realise when." Hong Kaiwei F 21
"Yes, but its not very obvious, the background sound will cover it back again." Tan Jing hua F 21
Would you care if there are these sounds in the surrounding?
"Not really." Marcus Sim M 20
"I think its cool that you guys are doing this to the background sound" Hong Kaiwei F 21
Do you think its better to let the people know where the sound is coming from or to keep it discreet?
"I think people would notice the sounds are not natural if the see speakers." Marcus Sim M 20

Thursday, September 25, 2008

ok, a couple of tasks we need to do now...

the surveys we I came up with just now is kinda lame.... so we need to come up with it as a group...
friday we would be going out to raffles place shenton way to do another round of filming and scouting of how we are going to place the speakers... Hopefully by friday we would have the survey questions ready and we could ask people as we do our testing...

another thing we need to do is to come up with the "product" sketch... how are we going to package our system into a mobile setup. How do we design it to be easily deployed?
after we have that, we would be able to decide where exactly we are going to put up the prototypes on the location.

also, we should make a prototype program to better explain roughly how its going to work.

survey questions

here are some questions we might want to ask the passerbys

What do you think about the sound around you?

is it too noisy?

what will happen in the absence of these sounds?

what do you notice about the sounds?

We could ask the following questions after quelling the sounds. Ask people who show a reaction to it.

Did you notice a change in the surrounding sounds?

Is it better now?

Do you care if there are these sounds in the surrounding?

Wednesday, September 24, 2008

Tuesday, September 23, 2008

The interaction mechanics

ok, in order not to clutter up the sound so much that it becomes noise, we decided to limit the sound outputs.

Firstly is the amplification of the sounds that are already there. This would be based on a hotspot with a counter, whenever a set number of people cross the hot spot, the amplitude of the sound would increase by a level. When it reaches a max level of sorts, the sound would then be cut off totally, leaving a moment of bewilderment wondering where the sounds went.

Another part of the installation would be based on the speed and activity level of the crowd. Using a pre-recorded sound of footsteps, we would inversely change the speed of the footsteps according to the speed of the crowd. This is a reflection of how laid back the scene is during non peak hours or how busy the scecne is during the peak hours, when the timings are reversed.

Lastly, as a tie in with the online website, we would take the comments posted by the users and play it on site. Using a text to speech generator, we would play out the sounds like a whisper that follows a random target as he/she walks down the corridor. Based on the idea that people would tend to try to overhear people's gossips, we would replay the speech in a similar manner. Although the words would be significantly garbled just to the point of not being understandable, we would hopefully make the users perk up their ears trying to catch what the whispers are saying.

Sunday, September 21, 2008

Possible interactive Mechanics

-Faster pace slower sound.
-slower pace fast sounds(foot step sound)
-Number of people affercts the loudness.
-Weather sounds reflects actual weather.
-Day and night which one louder?
-How to trigger the sound increment and eventually stop?
-people count, number of people who walk by.(Every 10 or 20)
-Timer based.
-Hotspot, whenever pass be will trigger it to stop.
-Vocoding?

When choosing locations

What factors?

-Aoustictically, which places have low noise level?
-away from traffic/roads.
-constrained space so that our speakers don't thin out.
-potenciall loud distractions.
-how the structure alters sound.
Visible speakers weaken the physicalogical impact of the sound installation.

But after further disccussion among us, high noise level doesn't mean is a disadvantage for us. Take AMK hub for example, there are alot of buskers performing, flyer distributor and people walking. So how are we going to make use of all these sounds?

Saturday, September 20, 2008

Thoughts on the online website

Online Website: Thoughts about it

Since it's complementing the on-site installation, we can provide the following possible options:
  1. Users can insert their own sounds which is either meaningful to them or sounds that is there at the surrounding but is not heard.
  2. Translating the soundbytes given by the users to something different.
  3. We can categorize the location(s) so that the users can input accordingly without much hassle.
  4. Live Streaming of the on-site location in which we are deciding whether to have the option of letting the user insert sounds on the spot.
  5. Filter Control of the sounds being sent to the database. Eg. advertisement soundbytes will not be played or soften down.

updates

Ok, so we have redefined the brief, and this is our own definition of what is given.

We want to bring people's attention to their surroundings so as to allow them to appreciate the space beyond its monetary value.

some values that might be good to include
-capturing and preserving the essence of the place
-slow down the pace of life of singaporeans
-evoke people's inquisitive nature that has been lost while growing up

A few things we need to do now
-The mechanics of how the people are going to interact with the installation
-The function and usability of the online website(restrictions to prevent spam)
-Site layout drawing(speaker placement and original artifacts in the area)

Wednesday, September 17, 2008

Possible Locations

We have a few locations in mind that are commercialised.

Because of the nature of what we are doing, enclosed spaces are better to get the sound heard. So we've decided to focus on a few underground locations.

Underpass
-Citylink
-AMK hub(the pathway to the MRT)
-Esplanade
-One Raffles Quay
-Northpoint (the pathway to the MRT)

In case we are touching on the site specific locations of the contrast between old and new spaces, these are the sites we would be looking at
-Padang
-Boat Quay(the bridges with the bronze statues and sculptures)
-Fullerton Hotel(used to be postal service)
-War Memorials

Heartlands
-wet markets(people bargaining)
-icecream men(bells ringing)
-playgrounds(children playing)

NYP
-keyboards typing
-lifts arrival bell
-canteen crowd sounds
-pantry gossip
-water fountains

idea: Box Of Memories

"Box of Memories" :

this idea more of collaboration from the online users. So here how it goes:
  1. After successfully going to the possible location(s), we will let the online users suggest places which have an event happening few days ago.
  2. Then, after getting enough suggestions, we will decide which place to go down.
  3. We will then recreate the atmosphere of the event that happened 3 or 4 days ago. for example would be, let's say that place had a 'pasar malam' event there. We will recreate the atmosphere of it.
  4. From there, the on-site users who remembered the event can contribute their experiences to the on-site installation.
  5. Thus creating from what is only a sound to a new dimension of auditory space.
  6. The atmosphere of the 'event' will actually degrade over time to create that feeling of the event finishing.
This idea is more of an add-on to the actual idea. =)

What are we trying to convey?

What are we trying to convey?

Story of the place
-The different atmosphere at different times of the day.
-busy crowds
-eerie silences
-bus movement

-Story of people
-personal story
-own interpretation of the place.

Emotion
-Through colours.

Revisit commercialised space
-reveal its past
-reveal problems

Bring the ambient sounds that people are desensitised to, to the foreground atention.

Freedom of speech
-user can create or say what they want the space to be

Entertainment
-what kind?
-How?
-Perhaps the user ism't the one entertain but the people around him.

Another continuation of ideas...

People nowadays are desensitized to the background sounds of their surroundings. They are so busy in their own world that they can't stop to appreciate their surroundings for what they are.

The idea here is to bring these background sounds to the foreground, turning them into statements of their own right. After giving the sounds the right treatment, make people notice the ambience and better understand their surroundings.

An example of of that would be to turn the lift bells into a rhythm and the typing of the keyboard given different pitches. Sort of like a stomp effect...

Tuesday, September 16, 2008

Space and Place

Space and Place:

* based on "Space and Place: The Perspective of Experience by Yi-Fu Tuan" *

Ways of understanding the Space and Place.

We need to consider different ways how people feel & think about space, evoking "a sense of place."

Also to understand how people form attachments to home, neighbourhood and nation.

Then, how feelings about the space and place are affected by the sense of time.

For example, learning to know the neighbourhood requires the identification of significant localties such as 'street corners', 'architectural landmarks' and 'sounds'.
Also, long residence(natives) enables us to know a place intimately, yet its image may lack sharpness unless we also see it from the outside & reflect upon our experience.

Radio Signals

I realise radio waves were used to convey morse code at first... then in war, they started using radio to convey verbal messages.

Transmission of radio waves at that time weren't done in an area broadcast, its sort of a directional beam of transmission.

As radio waves are easily picked up and intercepted, the messages themselves were encrypted. "Alpha orange intercept wasp nest" etc etc...

But nowadays radio is more or less used for entertainment and news broadcast. I just had this thought, if wherever we are, we can recieve radio signals, so many channels somemore, does that mean we are in constant exposure of radiowaves at all times? will we get cancer?

Monday, September 15, 2008

Keyword: "Site Specific"

Based on what we have found out about "Site Specific":

It
  • needs to relate directly to both the form and the nature of the space
  • refers to works that are designed to be experienced in a specific location
Thus, experiencing about the place/space and the qualities of the place. Also the work can rely on the place/space to provide input to a process or by the users' presence, contributing to a new dimension to the place.

Friday, September 12, 2008

Morse code idea

Morse code was created for Samuel F. B. Morse's electric telegraph in the early 1840s, Morse code was also extensively used for early radio communication beginning in the 1890s, which sent pulses of electrical current to control an electromagnet that was located at the receiving end of the telegraph wire. Its a technology available at the time made it impossible to print characters in a readable form, so the inventors had to devise an alternate means of communication. As time passes by, morse code has been replaced by machine readable formats, such as Baudot code and ASCII.

Although morse code is going to obsolete due to minimal usage. It is important because you might need it for emergency signaling, Morse code can be sent by way of improvised sources that can be easily "keyed" on and off.

The concept behind this morse code idea is to play the message from online interface that the user can contribute their own stories or their interpretation of the sight to the “live” installation by translating it to morse code.

Thursday, September 11, 2008

A soundscape can be said to be the audible equivalent of a landscape. Put simply, it is a representation of a place or environment through what can be heard rather than what can be seen. Like their photographic equivalents, soundscapes can be realistic and so be directly representational or they can use modifications of(and additions to) the original sounds to create a more subjective sound picture, rather like using a lens to change perspective or a filter to alter colour. Closely related to some aspects of acoustic ecology, the concept of the soundscape emerged in the late 1960s in the form of the World Soundscape Project. Led by R.Murray Schafer and Barry Truax, this research group first documented their own locality through audio recordings in The Vancouver Soundscape(1973) and went on to make extensive documentary recordings in Canada and Europe. Soundscaping is not only a documentary medium but is also used as a compositional form by practitioners such as Hildegard Westerkamp.

The fundamentals of sonic art & sound design by Tony Gibbs. page 28

Wednesday, September 10, 2008

Questions We Always Ask (???)

This is the list of questions we always ask ourselves.
  1. What's our aim?
  2. How to engage the users?
  3. How to make those people think?
  4. What's the purpose?
  5. Free interpretation?
  6. What happened at that location last time?
  7. What emotion will capture?
  8. Why not just play a prank?
  9. How will people react?
  10. What kind od sounds will have effect on the people passing by?
  11. What acoustic properties do the place have?
  12. What kind of people are there?
  13. Any sounds that they can relate to?

Harmonic intervals create emotions

Music Harmony

Another Idea

Discussing yesterday with the group. We came out with the idea of letting the online users suggest the place & the event that had happened few days ago or something like that.

So We will use their suggestion(s) and go to the site, then we will playback the memory of the event there. For example, if the site 3 days ago had a 'pasar malam' going on. We will go there to recreate back the hustle & bustle of the 'pasar malam'.

Research on the word "CIRCUS"

More on the word "CIRCUS"

"A circus is most commonly a traveling company of performers that may include acrobats, clowns, trained animals, trapeze acts, hoopers, tightrope walkers, jugglers, unicyclists and other stunt-oriented artists.

The word also describes the performance that they give, which is usually a series of acts that are choreographed to music.

A circus is held in an oval or circular arena with tiered seating around its edge; in the case of traveling circuses this location is most often a large tent called the big top."

However, the definition does not apply to our 'Travelling Soundscape Circus' because we got no performers! Our 'circus' is to engage the users, example, to input the memory of the physical spaces??